Showing posts with label equestrian. Show all posts
Showing posts with label equestrian. Show all posts

Monday, September 29, 2014

Anton

I've been working on this commission most of this year - well, "pondering" quite a lot of that time rather than actually sculpting.  One problem is, the horse has only one leg on the ground, which isn't enough support for the sculpture.  The other big problem was, how do I translate that massive clump of hair (his mane) that's lying on his side into a flowing form that will look good and be reasonable to clean up, rather than looking like a tangled mess?  Thankfully, I've solved or figured out how to solve those problems.

Here's the pose photo, a gorgeous picture of the Friesian stallion Anton by world-renowned photographer Gabrielle Boiselle.
Ms. Boiselle kindly gave permission for me to sculpt this pose, for which my customer and I are very grateful.

Looking at the picture, you can see my problem with only one leg being down.  There's a tremendous amount of weight ahead of that leg and not that much behind, so it won't "balance" on that leg.  There needs to be another leg attached to the ground for support, so that other hind leg will be shown as moving through a tall clump of grass.  I'm not at that point in sculpting yet, but I'll share it when I get there.

First, I had to build the horse and get him fairly finished before adding the hair.  I've just started laying on the clay for his tail here and having started the feathers yet.  His eyes are ball earrings, in case you wondered.  It's easier for me to sculpt expressive eyelids if I have a hard eyeball to work with, rather than doing the eye in clay or wax.  And this way, the eye is genuinely round, not lumpy like a wax ball would be (at least in my hands - I don't work with wax as well as I'd like).

Early work on the mane and feathers.  Each leg is at a different moment in flight, so the feathers "fly" differently on each leg.  This horse has massive feathers as well as a massive mane and tail, so there will be a LOT more clay on him before he's "right" - and yes, that's a LOT of hair to sculpt!

At various points during my work, I get the piece off the base and hang it upside down so I can work on the underneath parts without turning myself into a pretzel (as I did for years before fellow sculptor Cathy Choyce told me about this method).  This is by far the easier part of this kind of work, since I can work with my arms at a normal level (as if I were typing). With most pieces, I work with the horse's back supported by my legs, but with that mane in the way, Anton has to hang free. Him hanging free means I have to brace him with one hand while sculpting with the other, which can be difficult at times, but still, it's a lot easier on my shoulders and back than leaving it on my usual sculpting stand and trying to twist my body to see underneath him!

For those who haven't seen this setup before, the chain slides through a hole somebody put in the joist overhead such as pipes would go through. (In my previous studio, I had an eye-bolt attached to a joist in the ceiling.)  I have carabiners and S-hooks holding it where I want it. I keep a spare plumbing T on the chain so I can unscrew my armature from the working surface and screw it to the T to hang the piece upside down. I sit in the black chair with the necessary tools and some clay on the wooden stool beside me at a comfortable height.

You can see my normal sculpting stand to the left of that photo and the drafting stool I normally sit on. The stand is adjustable by turning a crank which raises and lowers the top. This stand was worth the cost, as often as I change the height of my stand. My old stand was one of those where you insert a pin in the support pipe at various heights, but you have to LIFT the top to the place where you want it. I still use the old one at times. I don't throw much away . . .



This pic shows what I need to work on (as well as how much work I've done on the feathers). The hooves need to have the details (wall, sole, frog, heel bulbs) added, and there are holes or voids in the clay here and there (look at the tail and feathers for examples) that need to either be blended or filled so they won't catch the mold material and possibly tear the mold. I also need to smooth out his belly and other parts. By hanging him like this, I can make sure everything is blended, filled in where necessary and sculpted properly. After I hung him up I noticed the bone in the forelegs didn't show correctly, so I fixed that as well as a bunch of other stuff.  Changing your point of view is always helpful in perfecting an artwork.  I also use a big wall mirror to see it with fresh eyes.

All that hair means there are lots of undercuts. Undercuts are fine in bronze to some extent, but again, I have to fix anything that might trap the mold - voids or undercuts that get larger "inside" or "under," for instance. Silicon molds are very forgiving, but there's no point in tempting fate by leaving such things that can be repaired. Sculpture is about light and shadow, so there will be some places that LOOK like undercuts, but they will be angled inside the cut to allow the mold to pull free smoothly.

Once I get the underneath parts fixed, I'll put him back on his working surface and glue the pipes in place - he won't be coming off there again until he's at the foundry. Then I'll add the grass under his feet and build it up to support that flying back leg, detail his tail, finish detailing his mane and forelock and sign him!! Then he'll be DONE and can go to be cast! YAY!

Once I get him upright again, I'll post some more pictures.  I hope this article was educational and entertaining!

Monday, August 30, 2010

All but the Signature . . . I hope!

I think "Tolt" is nearly finished.  I just have to clean up the clay, make the pads under the horse's feet more uniform in shape and sign the title, my name and copyright along the sides of those pads.  Then I have to clean all that up too.  (Signing sculptures is a pain - nowhere near as easy to do as signing a painting!) 

I've spent literally two to three weeks pondering and picking at and trying to sculpt the rider's hands until today when I finally got everything to work the way I wanted.  It's very hard to sculpt the part of the fingers and palm that are near the horse, so I finally turned the forearms and hands out away from the horse so I could see the inside shapes better.  There are suggestions of fingernails there and even my customer's gorgeous sapphire ring is shown as a general shape on her left hand.  Her arms and hands were hard for me to do - getting the muscling and the shapes of the parts right is quite a challenge, but I think everything's good now.

I like the way the wrinkles turned out in her shirt and breeches.  I textured her clothing to make it look different from her skin when it's bronze.  I think it will be a nice look to have that slight texture on the cloth.

The clay stirrups you see on the working surface won't be the ones used.  I made Super Sculpey ones so they'll be sturdier to ship (Super Sculpey is a polymer clay you can bake in the oven so it's hard, unlike plastilene which is always soft.)  The stirrups, stirrup leathers and reins will all be hand-made at the foundry for each piece, although they MAY be able to cast the stirrups.  I'm not sure if they're thick enough to cast well unless they use jewelry-type casting (centrifugal casting). 

Without further ado, here are the pictures!

The shape behind the hoof is supposed to be a splash of dirt.  I may change it a bit before declaring a victory on this piece.
When I saw this pic, I realized I need to add a browband.  I'll do that tomorrow.

  I'll be glad to get this one finished!  I've been working on it a long time, but I'm happy with how it's turned out.

Tuesday, July 06, 2010

Ahhh, that's better . . . "Tolt" and "Star Sons 2" news!!

I finally saw what was bothering me about the rider's face.  I knew something was a bit off, but I couldn't quite figure out how to fix it.  Then I saw it.  The eyes were set too high (by about 1/16th of an inch), and the place where the nose dips in toward the eyes was set in the wrong place (by an even smaller margin).  So today I put dabs of clay in the places where the eyes were, smoothed that out and started over - not my favorite thing to do, especially on something as delicate and difficult to create as the eyes on this rider.  But I did it, and revised the shape of her cheekbones somewhat, her temples and browbone, the nose, and even brought the brim of the helmet lower and trimmed some off the top of the helmet.  I like it a lot better now.  I think I need to broaden the lower cheeks and jaw just a tiny bit on each side, and then it just might look like my customer!  YAY!  Here are some pictures to show what I accomplished today.

I know her helmet still needs straps, but I'm not going to add them until I'm satisfied with her face.

As you may be able to see from the pictures above, and will certainly see in the picture below, I also started working on the mane, getting the masses of the flying mane and forelock somewhat defined on one side, as well as filling in holes and undercuts so it will cast well.

I think this will be a beautiful piece!  I'm excited to see it coming together so well!

In other news, I've finished the revisions on my second "Star Sons" novel (titled "The Gathering Alliance") and am printing it out right now for a final read-through to make sure I haven't missed anything in proofreading.  The cover art is finished and there are only a few details to complete before it will be ready for publication.  HUZZAH!!!  I'll post ordering info here and on Facebook and my Yahoo groups when it's ready to go.  It will be available from me as well as from Amazon.com, BN.com and various other outlets. You will also be able to order it in your local bookstore with its ISBN number.  I'm excited to have this finished!  YAAAY!!

Wednesday, June 09, 2010

Boots, breeches and stirrups

Today I made stirrups for my rider.  That's a lot  harder than you'd think.  It took me a while to find the right size wire to be the top of the stirrup (to look the right size while covered with clay) and to make the tread of the stirrup strong and straight.  I used scraps from the perforated aluminum sheet I'm using as the armature for Feather's wings to make the tread strong and straight and aluminum armature wire for the top.  The bottom loop where the stirrup leather goes through was added by just putting a roll of clay there and carving it down.  You may be able to see that on the pic of the rider with the stirrup in place.

That pic is a bit crooked, sorry.  The leather goes up inside the rider's leg and is adhered to her leg and the horse, in the appropriate places.  I'll cut the stirrup off the piece just above where the leather goes through the stirrup when I get ready to send it to the foundry.  It would just drop off if the piece was dropped or shaken as it will be in shipping.  They can weld it in place in bronze.

The boots and breeches are done, and I think you can see the bottom of her shirt.  She was wearing a blouse that wasn't tucked in, and for now, I'm sculpting what she was wearing.  I'm going to send her pics soon so she can decide if she wants her shirt tucked in, sleeves on the shirt (her shirt was sleeveless), etc.

This shot's a bit closer, but also crooked - hard to get great shots with a phone.  I'll straighten these pics and re-upload them when I have more time.  I'm kinda rushing to get this online right now. 

BTW, this hind foot will soon be cut free of the wire holding it to the ground.  This foot in reality wouldn't have any dirt splashing up to support it, so I have to make it free.  I talked to my foundry about it to make sure having only two legs on one side would be strong enough to support a piece this big without it bending.  Bronze is soft, after all - it's mostly made out of copper.  Anyway, they said it should be fine, and they'll put bronze rods inside the legs touching the ground to strengthen them if they think that support will be needed.

When I cut this foot free, I will cut the wire up inside the hoof (thus ruining that nice hoof, so I'll have to sculpt it again) and then I'll put a wall, sole and frog in the bottom of the foot.

This is how the whole piece looks right now.  I haven't done any work above the waist - it's all just "placeholders" for now, measured pretty well, but not sculpted anywhere near what those parts will be like when it's finished.  I need to raise the shoulders a bit - they're too low.

Anyway, that's progress to date!  Comments and questions are welcome.

Saturday, May 22, 2010

Details, details, details . . .

Now I'm at the point of building the saddle on the horse and making sure it fits the rider.  The rider is nowhere near perfect yet, but she's about as thick as she's going to be front to back (this is a petite middle-aged rider).  I  may need to adjust the length of her legs once I get back to work on her, but for now, I'm just getting the saddle assembled and placed where it should be.  I know I need to get her body more proportionate and to get her sitting on her seat bones.  I'll get there eventually.

At first, I had the saddle a bit long for this rider - If you look carefully, you should be able to see I've just cut the clay at the back of the cantle so it fits the rider better.  I've just turned a bit of clay over to fill in some of the seat behind her, actually, and then put a cut behind the cantle as a marker for when I get back to work on it.

You can also see I've put feathers on three of the legs now, and those legs have also developed muscles, bones and tendons.  I've put a bit of clay on the neck as well, starting to plan out the movement of the mane.  The strips of clay ahead of where the saddle's knee rolls should be in the picture below are just extra pieces I haven't trimmed off yet.  I've only developed the saddle on the left side and a bit on top.  The right side will be done tomorrow.


Here are some detail shots of the horse and rider. 

Don't worry, her ankles and feet will be straight with no wire sticking out of them when I get finished.  For now, this is very much a work in progress.  The knee rolls are just being developed and will be shaped better before I declare a victory over them.

I'm pretty pleased with how it's coming along.  Hope you enjoy seeing its progress!

Friday, October 23, 2009

2010 Dancing Horse Farm Art Show

Entry Deadline: March 19, 2010

All works must feature a horse or horses.
Divisions: Painting, Drawing, Mixed Media, Photography, Sculpture, with separate divisions for Professional and Amateur artists.

Full entry information is at www.TheSculptedHorse.com/prospectus.pdf. You will need the Adobe Reader to read the Prospectus and entry forms.

Venues: May 1-2, 2010, Dancing Horse Farm, Lebanon OH as part of their Spring Fling Horse Show and Festival. NEW THIS YEAR!!! May 3-16, Picture This Gallery, Lebanon OH.

Awards: Ribbons for first to third place in each division. $100 “Best of Show” award.

Questions? Please contact DHFShow@yahoo.com